Warriors are the masters of armed combat and defense, taking the lead in battles with their enemies. Warriors are a melee class with the ability to wear plate armor and wield all types of weapons. Warriors fare poorly when adventuring alone, and are an excellent choice for those who enjoy grouping and taking the front line in battle. Warriors also receive the strongest defensive disciplines in the game, making them the best choice for extremely difficult content.
With the gear and buffs currently available on project Lazarus, this guide assumes you've already capped out Stamina, Agility, and Dexterity when buffed.
Shielding is the most important stat, having a 1:1 effect on incoming damage. 1% shielding = 1% less damage taken. the Cap is 50, and will be difficult to achieve, especially without a shield, but is the most important stat for doing harder content, or AEing
Armor Class is the second most important statistic for warriors to concern themselves with when gearing. There is a soft cap [Edit me and Add it here], after which you get diminished returns for each additional point of AC, and the importance of HP increases.
Hitpoints Stacking more hitpoints is critical to giving your healers time to heal, common ratios for evaluating gear are to assume 1AC=5hp, or 1AC=10hp.
Avoidance [Formula TBD]